Fallcrest stands amid the Moon Hills at the falls of the Nentir River. Here travelers and traders using the Nerathi Highway that runs north and south, and those traveling the river, have a place to meet. The surrounding ridges shelter several small valleys where farmers and woodsfolk live; few are more than six or seven miles from the town. In general the people outside Fallcrest’s walls earn their living by farming or keeping livestock, and the people inside the walls are artisans, laborers, or merchants. People with no other prospects can make a hard living as porters, carrying cargo from the Lower Quays to the Upper Quays (or vice versa). Fallcrest imports finished goods from Rahki, upriver, and exports timber, leather, fruit, and grain, upriver and down. It also trades with the nearby town of Winterhaven. The surrounding hills hold several marble quarries that once produced a good deal of stone, but the area has little demand for ornamental stone these days, and only a few stonecutters still practice their trade.
5,350; another 1,500 or so live in the countryside within a few miles of the town. The people of Fallcrest are mostly humans and halflings, with a few tiefling. No dragonborn or eladrin are permanent residents, but travelers of all races pass through.
The human noble Faren Markelhay is the Lord Warden (hereditary lord) of the town. He is in charge of the town’s justice, defense, and laws. The Lord Warden appoints a town council to look after routine commerce and public projects.
The Fallcrest Guard numbers ninety warriors, who also serve as constables. Moonstone Keep is their barracks. The Lord Warden can call up 500 militia at need.
Temple of Erathis; Moonsong Temple (Sehanine); House of the Sun (Pelor).Mosque of Order (Haluhm)